AI Insights · Timothy · January 2024
Top 5 Bubble Shooter Games on Android in Costa Rica - Q4 2023
Discover the performance trends of the top 5 bubble shooter games on Android in Costa Rica for Q4 2023, including insights on downloads, revenue, and active users.
In the fourth quarter of 2023, the top bubble shooter games on the Android platform in Costa Rica displayed varied performance trends. Here is an overview of their downloads, revenue, and weekly active users according to data from Sensor Tower.
Bubble Witch 3 Saga, by King, saw its weekly revenue fluctuate, peaking at around $63 in late September and experiencing slight drops and rises, ending the quarter at $49 in the final week of December. Downloads for this game started strong with 216 in the last week of September, but saw a notable dip mid-quarter, reaching a low of 75 in early December before recovering slightly to 111 by the end of the quarter. The game’s weekly active users followed a similar pattern, starting at 2.9K and decreasing to around 2.1K to 2.2K towards the end of December.
Bubble Shooter: Panda Pop!, from Jam City, Inc., showed a consistent revenue increase early in the quarter, peaking at $42 in mid-November, and then stabilizing at around $22 in the final week. The downloads were particularly strong in early November with 170, and while there was a drop in the following weeks, they remained relatively steady at around 100 towards the end of December. The weekly active users saw a significant rise from 71 at the start of the quarter to a peak of 244 in mid-November, ending the quarter close to 198.
Marble Woka Woka: Jungle Blast, by Two Desperados Ltd, experienced a steady revenue stream with a peak of $55 at the end of October, but no revenue was recorded from late November onwards. Downloads were almost non-existent, with only a single spike of 10 in mid-December. Weekly active users remained stable, starting at 87 and slightly decreasing to 62 by the end of December.
Marble Master, published by Teewee Games, had notable fluctuations in revenue, peaking at $51 in mid-November and dropping to zero towards the end of the quarter. Downloads were robust, especially in mid-October with 771, and while they saw a decline, they remained above 100 for most of December. The weekly active users showed an initial increase, peaking at 2.8K in mid-November, but declined to around 2K by the end of December.
Finally, Marble Shooter: Violas Quest, also by Two Desperados Ltd, had minimal revenue activity, with a peak of $27 in mid-December and no significant revenue for most of the quarter. Downloads were negligible throughout the quarter, and no data on weekly active users was available.
For more detailed insights and trends, visit Sensor Tower.